• Playstation 4 Receives Outlast

  • Outlast reviewed for playstation 4.

    What are your thoughts? Excited?

    Resident Evil may have kick-started the survival horror genre and titles like Dead Space have refined it over the years, but recently there has been a worrying lack of genuinely scary games of this type – even Capcom appears to have lost its way, as the disappointedly un-spooky Resident Evil 6 attests. Ironically, it falls to a newcomer to remind us of just how terrifying a good video game can be – Red Barrels’ Outlast has already caused PC players to scream like little girls, and now its the turn of PlayStation 4 owners to see what all the fuss is about.

    The good

    First things first, Outlast is scary. Thrust into the shoes of a journalist investigating some strange goings on at a former insane asylum, you are armed with nothing more than a camcorder and your wits – the latter of which will become sorely tested as you descend further into the depths of the blood-stained, grime-infused building.

    With no means of fighting back, your must sneak around each room avoiding the hostile, mutated inmates and finding places to conceal yourself. It’s these tense moments of cat and mouse – often viewed through your camera’s night vision due to the complete lack of light – that are Outlast’s highlight. The feeling of fear is palpable, especially as you know full well that you have no way of taking down the many assailants in the asylum.

    In games like Resident Evil and Dead Space, the scares come from set-pieces which usually result in a quick shock accompanied by combat. However, Outlast follows the footsteps of the underrated Wii title Silent Hill: Shattered Memories, which was also notable for its lack of weaponry. Each spooky moment is followed not by a fight you have to win, but instead a chase sequence which ratchets up the tension further.

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    The bad

    The big issue with Outlast is that without combat, the game has to rely solely on its ability to scare to remain entertaining. While the early moments are possibly some of the most terrifying we’ve ever witnessed in a video game, by the end of the adventure the trick starts to wear thin. The monsters you encounter become repetitive, and with no way of mixing things up with combat, each chase blends into the next.

    Another problem stems from the game’s status as a fairly low-budget title; despite being on Sony’s new console, Outlast doesn’t impress visually. This could quite easily have been achieved on the PS3, and isn’t the kind of game you can use to impress your mates.

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    The bottom line

    While Outlast isn’t perfect, it does contain some of the most finely-constructed “jump-scares” ever featured in a survival horror game. Sure, they begin to lose their impact after a while, but the game still managed to make us leap out of our seat multiple times. The idea of removing combat isn’t a new one – Silent Hill: Shattered Memories got there first – but it’s handled very well in this title, and allows Outlast to stand above recent survival horror titles as one of the most tense and spine-tingling escapades seen in quite some time.

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